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Part of the book series: Communications in Computer and Information Science ((CCIS,volume 152))

Abstract

In this paper, we propose a novel approach to transfer the designer’s 2D drawings into 3D virtual garment. The designer is required to provide minimum two silhouettes for the front view and the back view of the original design. The silhouettes are triangulated to form a mass-spring system. The virtual sewing of the silhouettes generates the initial shell of the 3D garment. The following drape simulation finalizes the 3D configuration of the original design. Euler integration and Verlet integration are employed for sewing and draping respectively. Various experimental results validate that this method is an effective approach in fast prototyping 3D counterpart of the original design.

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© 2011 Springer-Verlag Berlin Heidelberg

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Zhong, Y., Jiang, J., Wang, Z., Liu, H. (2011). 3D Garment Prototyping from 2D Drawings. In: Shen, G., Huang, X. (eds) Advanced Research on Computer Science and Information Engineering. CSIE 2011. Communications in Computer and Information Science, vol 152. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-21402-8_41

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  • DOI: https://doi.org/10.1007/978-3-642-21402-8_41

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-21401-1

  • Online ISBN: 978-3-642-21402-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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