Skip to main content

Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture

  • Conference paper
Applications of Evolutionary Computation (EvoApplications 2011)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 6625))

Included in the following conference series:

  • 1609 Accesses

Abstract

This paper describes a computer-based Interactive Biomimetic Space (IBS) installation. Through an interactive process, a user creates and relates new spaces. The simulation of a simplified ecosystem populates the created space with life. The installation attempts to inspire architectural design ideas by integrating biological principles. In particular, the biological concepts of stochastic motion, interaction and reproduction of artificial swarms have been explored and applied. Both the user and the swarm agents contribute to the design process, which results in interesting design outputs with a certain degree of unpredictability. We introduce the theoretical background of our work, outline its technical implementation, and present various interaction examples and scenarios.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Bonabeau, E., Dorigo, M., Theraulaz, G.: Swarm Intelligence: From Natural to Artificial Systems. Santa Fe Institute Studies in the Sciences of Complexity. Oxford University Press, New York (1999)

    MATH  Google Scholar 

  2. Jacob, C.J., Hushlak, G., Boyd, J.E., Nuytten, P., Sayles, M., Pilat, M.: Swarmart: Interactive Art from Swarm Intelligence. Leonardo 40(3), 248–258 (2007)

    Article  Google Scholar 

  3. Laland, K., Brown, G.: Niche Construction, Human Behavior, and the Adaptive-Lag Hypothesis. Evolutionary Anthropology 15(3), 95 (2006)

    Article  Google Scholar 

  4. McCormack, J., Bown, O.: Life’s What You Make: Niche Construction and Evolutionary Art. Applications of Evolutionary Computing, 528–537 (2009)

    Google Scholar 

  5. Reynolds, C.W.: Flocks, Herds, and Schools: A Distributed Behavioral Model. Computer Graphics 21(4), 25–34 (1987)

    Article  Google Scholar 

  6. Unemi, T., Bisig, D.: Music by Interaction among Two Flocking Species and Human. In: Proceedings of the Third International Conference on Generative Systems in Electronic Arts, Melbourne, Australia, pp. 171–179 (2005)

    Google Scholar 

  7. von Mammen, S., Jacob, C.: Evolutionary Swarm Design of Architectural Idea Models. In: GECCO 2008: Proceedings of the 10th Annual Conference on Genetic and Evolutionary Coputation, pp. 143–150. ACM, New York (2008)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Mor, L., Liu, C., von Mammen, S. (2011). Interactive Biomimetic Space: An Interactive Installation to Explore Living Architecture. In: Di Chio, C., et al. Applications of Evolutionary Computation. EvoApplications 2011. Lecture Notes in Computer Science, vol 6625. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-20520-0_37

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-20520-0_37

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-20519-4

  • Online ISBN: 978-3-642-20520-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics