Skip to main content
  • 743 Accesses

Abstract

This chapter provides an analysis of issues for the development of the TEL field, and considers how to push forward educational software engineering.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 54.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    It may be noticed that another consequence of ICT is that, in many cases, the pattern of “running after the last emerging technology” (wikis, Web 2.0, etc.) remains unchanged, although who runs after the technology has changed: the fact that computer scientists were running after new technologies to build so-called innovative educational software is now often replaced (or completed) by educationalists making use of front-end technological innovations.

  2. 2.

    It may be noticed that, paradoxically, ICT gives a new dynamics to the perspective according to which emphasis should be on building a technological choice: it is more or less explicitly considered that, although such an approach did not lead to very positive results in the past, the fact that ICT is “naturally” useful for education, and technologies may be adapted or interoperated in different ways, now allows this approach to be productive.

  3. 3.

    Although rather surprising with respect to other types of artifacts, it is quite often the case that some software applications are massively bought and used while reliable free alternatives exist.

  4. 4.

    Genericity refers here to the fact that a construction may be defined in an abstract way and, in context, instantiated with a given type of data or process. Generic constructions are abstract but precise, in particular when using parameterization. As an example, generic programming languages allow direct implementation of computable algorithms defined with respect to the abstract properties of data or processes. Similar examples may be found in meta-modeling techniques.

  5. 5.

    This idea is illustrated by the classic joke of the guy who has lost his keys on the road but is looking for them in the garden because “this is where the light is”.

  6. 6.

    Sandoval, W.A., & Bell, P. (2004). Design-based research methods for studying learning in context: introduction. Educational Psychologist, 39(4), 199–201.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Pierre Tchounikine .

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Tchounikine, P. (2011). Conclusions. In: Computer Science and Educational Software Design. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-20003-8_9

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-20003-8_9

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-20002-1

  • Online ISBN: 978-3-642-20003-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics