Skip to main content

Games of Gods

Black & White: The Omnipotence of the Player

  • Chapter
  • 252 Accesses

Part of the book series: X.media.publishing ((XMEDIAPUBL))

Abstract

Computer games were long scoffed at. The rigid black-and-white thinking of the developer in whose games the buyer was the hero and the abstract figures were the bad guys inhibited the narration of complex stories. It was only after explosive technological breakthroughs that programmers and graphic artists succeeded in creating lifelike virtual worlds. Nonetheless, most games continued to stay with rigidly predetermined roles. One person, however, always saw things a little differently. Peter Molyneux, a developer from England, devoted his efforts to transposing the player into the role of a god. Is a god good or evil? “It depends how his followers judge him,” Peter Molyneux believes. For almost four years he worked on Black&White with the aim of granting the player all possible freedom, while at the same time leading him through a story full of variety.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2004 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

Stangl, F. (2004). Games of Gods. In: Hagebölling, H. (eds) Interactive Dramaturgies. X.media.publishing. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-18663-9_13

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-18663-9_13

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-62231-1

  • Online ISBN: 978-3-642-18663-9

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics