During a software project’s lifetime, the software goes through many changes, as components are added, removed and modified to fix bugs and add new features. This paper is intended as a lightweight introduction to some of the issues arising from an ‘archaeological’ investigation of software evolution. We use our own work to look at some of the challenges faced, techniques used, findings obtained, and lessons learnt when measuring and visualising the historical changes that happen during the evolution of software.


Software Evolution Archaeological Investigation Extension Point Integrate Development Environment Architectural Evolution 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2011

Authors and Affiliations

  • Michel Wermelinger
    • 1
  • Yijun Yu
    • 1
  1. 1.Computing Department & Centre for Research in ComputingThe Open UniversityUK

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