Skip to main content

Biasing Monte-Carlo Simulations through RAVE Values

  • Conference paper
Computers and Games (CG 2010)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 6515))

Included in the following conference series:

Abstract

The Monte-Carlo Tree Search algorithm has been successfully applied in various domains. However, its performance heavily depends on the Monte-Carlo part. In this paper, we propose a generic way of improving the Monte-Carlo simulations by using RAVE values, which already strongly improved the tree part of the algorithm. We prove the generality and efficiency of our approach by showing improvements on two different applications: the game of Havannah and the game of Go.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Auer, P., Cesa-Bianchi, N., Fischer, P.: Finite-time analysis of the multiarmed bandit problem. Machine Learning 47(2/3), 235–256 (2002)

    Article  MATH  Google Scholar 

  2. Auger, A., Teytaud, O.: Continuous lunches are free plus the design of optimal optimization algorithms. Algorithmica (accepted)

    Google Scholar 

  3. Bruegmann, B.: Monte-carlo Go (1993) (unpublished)

    Google Scholar 

  4. Chaslot, G., Fiter, C., Hoock, J.-B., Rimmel, A., Teytaud, O.: Adding expert knowledge and exploration in monte-carlo tree search. In: van den Herik, H.J., Spronck, P. (eds.) ACG 2009. LNCS, vol. 6048, pp. 1–13. Springer, Heidelberg (2010)

    Chapter  Google Scholar 

  5. Chaslot, G., Saito, J.-T., Bouzy, B., Uiterwijk, J.W.H.M., van den Herik, H.J.: Monte-Carlo Strategies for Computer Go. In: Schobbens, P.-Y., Vanhoof, W., Schwanen, G. (eds.) Proceedings of the 18th BeNeLux Conference on Artificial Intelligence, Namur, Belgium, pp. 83–91 (2006)

    Google Scholar 

  6. Coulom, R.: Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search. In: van den Herik, H.J., Ciancarini, P., Donkers, H.H.L.M(J.) (eds.) CG 2006. LNCS, vol. 4630, pp. 72–83. Springer, Heidelberg (2007)

    Chapter  Google Scholar 

  7. De Mesmay, F., Rimmel, A., Voronenko, Y., Püschel, M.: Bandit-based optimization on graphs with application to library performance tuning. In: Proceedings of the 26th Annual International Conference on Machine Learning, pp. 729–736. ACM, New York (2009)

    Google Scholar 

  8. Gelly, S., Silver, D.: Combining online and offline knowledge in UCT. In: ICML 2007: Proceedings of the 24th International Conference on Machine Learning, pp. 273–280. ACM Press, New York (2007)

    Google Scholar 

  9. Knuth, D., Moore, R.: An analysis of alpha-beta pruning. Artificial Intelligence 6(4), 293–326 (1975)

    Article  MathSciNet  MATH  Google Scholar 

  10. Kocsis, L., Szepesvári, C.: Bandit based monte-carlo planning. In: Fürnkranz, J., Scheffer, T., Spiliopoulou, M. (eds.) ECML 2006. LNCS (LNAI), vol. 4212, pp. 282–293. Springer, Heidelberg (2006)

    Chapter  Google Scholar 

  11. Lai, T., Robbins, H.: Asymptotically efficient adaptive allocation rules. Advances in Applied Mathematics 6, 4–22 (1985)

    Article  MathSciNet  MATH  Google Scholar 

  12. Lee, C.-S., Wang, M.-H., Chaslot, G., Hoock, J.-B., Rimmel, A., Teytaud, O., Tsai, S.-R., Hsu, S.-C., Hong, T.-P.: The Computational Intelligence of MoGo Revealed in Taiwan’s Computer Go Tournaments. IEEE Transactions on Computational Intelligence and AI in games (2009)

    Google Scholar 

  13. Powell, W.-B.: Approximate Dynamic Programming. Wiley, Chichester (2007)

    Book  MATH  Google Scholar 

  14. Rolet, P., Sebag, M., Teytaud, O.: Optimal active learning through billiards and upper confidence trees in continous domains. In: Proceedings of the ECML Conference (2009)

    Google Scholar 

  15. Teytaud, F., Teytaud, O.: Creating an upper-confidence-tree program for havannah. In: van den Herik, H.J., Spronck, P. (eds.) ACG 2009. LNCS, vol. 6048, pp. 65–74. Springer, Heidelberg (2010)

    Chapter  Google Scholar 

  16. Wang, Y., Gelly, S.: Modifications of UCT and sequence-like simulations for Monte-Carlo Go. In: IEEE Symposium on Computational Intelligence and Games, Honolulu, Hawaii, pp. 175–182 (2007)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Rimmel, A., Teytaud, F., Teytaud, O. (2011). Biasing Monte-Carlo Simulations through RAVE Values. In: van den Herik, H.J., Iida, H., Plaat, A. (eds) Computers and Games. CG 2010. Lecture Notes in Computer Science, vol 6515. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17928-0_6

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-17928-0_6

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-17927-3

  • Online ISBN: 978-3-642-17928-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics