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Using a Social Robot as a Gaming Platform

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Social Robotics (ICSR 2010)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 6414))

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Abstract

As social robotic research advances, robots are improving their abilities in Human-Robot Interaction and, therefore, becoming more human-friendly. While robots are beginning to interact more naturally with humans, new applications and possible uses of social robots are appearing. One of the future applications where robots will be used is entertainment. This paper presents a social robot as a development platform for which several robotic games have been developed. Five of these games are presented and how these games take benefit of the robot’s HRI abilities is detailed.

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© 2010 Springer-Verlag Berlin Heidelberg

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Alonso-Martín, F., Gonzalez-Pacheco, V., Castro-González, Á., Ramey, A.A., Yébenes, M., Salichs, M.A. (2010). Using a Social Robot as a Gaming Platform. In: Ge, S.S., Li, H., Cabibihan, JJ., Tan, Y.K. (eds) Social Robotics. ICSR 2010. Lecture Notes in Computer Science(), vol 6414. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17248-9_4

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  • DOI: https://doi.org/10.1007/978-3-642-17248-9_4

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-17247-2

  • Online ISBN: 978-3-642-17248-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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