Abstract
Various new entertainments using information and media technologies have emerged and have been accepted among people all over the world. Casual and heavy games, communications using mobile phones, blogs, and twitters are such kinds of new entertainments. It is important to discuss the basic characteristics of such entertainment and to which direction they would direct our societies. In this paper, a comparative study of entertainment in developing countries vs. developed countries, in old days and in nowadays will be carried out. Also future relationship between entertainment and our society will be described.
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Nakatsu, R. (2010). Logos, Pathos, and Entertainment. In: Ishida, T. (eds) Culture and Computing. Lecture Notes in Computer Science, vol 6259. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17184-0_11
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DOI: https://doi.org/10.1007/978-3-642-17184-0_11
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-17183-3
Online ISBN: 978-3-642-17184-0
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