Abstract
The author is carrying out technology studies to explore and expand human emotions, sensibility, and consciousness by making innovative use of artistic creativity. We develop interfaces for experiencing and expressing the “essence of culture” such as human feelings, ethnicity, and story. History has shown that human cultures have common and unique forms such as behavior and grammar. We suggest a computer model for that process and a method of interactive expression and experiencing cultural understanding using IT called “cultural computing”. We particularly examine Japanese culture, although it is only a small subject of computing.
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References
Tosa, N.: Cultural Computing. NTT Publishing (2009) (in Japanese)
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Tosa, N. (2010). Cultural Computing – Creative Power Integrating Culture, Unconsciousness and Software. In: Ishida, T. (eds) Culture and Computing. Lecture Notes in Computer Science, vol 6259. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-17184-0_10
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DOI: https://doi.org/10.1007/978-3-642-17184-0_10
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-17183-3
Online ISBN: 978-3-642-17184-0
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