Abstract
With more and more devices in our surroundings, users increasingly-consume applications and digital services which compete for their attention. Therefore, users appreciate simplicity when they interact with them because a less intrusive interaction allows users focus on the task at hand. This work relates an approach based on the concept of simplicity. We propose an iterative interaction design process in which we include a new role. This role is only in charge of providing simplified solutions from original designs. Moreover, we put on practice our proposal in a case study in which we design an application to support mobile workflows. We relate our experience and how new ideas were produced towards the definition of refactored interactions by means of the key of Simplicity.
This work has been developed with the support of MICINN under the project SESAMO TIN2007-62894 and co-financed with ERDF.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
ISO DIS 9241-210:2008: Ergonomics of human system interaction - Part 210: Human-centered design for interactive systems (formerly known as13407). International Standardization Organization (ISO), Switzerland
Ju, W., Leifer, L.: The design of implicit interactions: Making interactive systems less obnoxious. Design Issues 24(3), 72–84 (2008)
Savio, N., Braiterman, J.: Design Sketch: The Context of Mobile Interaction. In: Proceedings of MobileHCI 2007, pp. 284–286 (2007)
Einstein, A.: Chapter 5: The Golden Rules of User Interface Design
Ladner, S.: The Essence of Interaction Design Research: A Call for Consistency. In: Interactions. Section: Challenges to Design Research table, vol. 17(2), pp. 48–51 (2010)
Maeda, J.: The Laws of Simplicity (Simplicity: Design, Technology, Business, Life). The MIT Press, Cambridge (August 2006)
Vastenburg, M.H., Keyson, D.V., de Ridder, H.: Considerate home notification systems: a field study of acceptability of notifications in the home. Personal and Ubiquitous Computing 12(8), 555–566 (2008)
Unger, R., Chandler, C.: A Project Guide to UX Design: For user experience designers in the field or in the making. New Riders Publishing, Thousand Oaks (2009)
Krug, S.: Don’t make me think A Common Sense Approach to Web Usability
Villamor, C., Willis, D., Wroblewski, L.: Touch Gesture Reference (2010)
Cohen, M.H., Giangola, J.P., Balogh, J.: Voice: User Interface Design
Norman, D.A.: Human-centered design considered harmful. Interactions 12(4), 14–19 (2005)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2010 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Muñoz, P., Giner, P., Pelechano, V. (2010). Refining Interaction Designs through Simplicity. In: de Ruyter, B., et al. Ambient Intelligence. AmI 2010. Lecture Notes in Computer Science, vol 6439. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16917-5_4
Download citation
DOI: https://doi.org/10.1007/978-3-642-16917-5_4
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-16916-8
Online ISBN: 978-3-642-16917-5
eBook Packages: Computer ScienceComputer Science (R0)