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Storytelling within an Internet of Things

  • Conference paper
Interactive Storytelling (ICIDS 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6432))

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Abstract

The movement from a screen based experience of the internet to one in which everything is connected in the actual world is slowly becoming a reality. The advent of smart phones and data free contracts has provided a cultural context in Europe in which society will begin reading and writing stories to objects of their own. Digital Storytelling methodologies are required to understand how narratives between objects can be constructed as individual objects become connected with others. This workshop proposes research methods to carryout case studies and methods to understand the relationship between the objects and the participants. The implications for the knowledge to support this cultural / technical revolution are widespread – in particular of industry, but also leisure and the arts. We hope that storytellers, academics who are interested in social computing, and programmers will be interested in the workshop.

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© 2010 Springer-Verlag Berlin Heidelberg

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speed, C., Manohar, A.K. (2010). Storytelling within an Internet of Things. In: Aylett, R., Lim, M.Y., Louchart, S., Petta, P., Riedl, M. (eds) Interactive Storytelling. ICIDS 2010. Lecture Notes in Computer Science, vol 6432. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16638-9_48

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  • DOI: https://doi.org/10.1007/978-3-642-16638-9_48

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-16637-2

  • Online ISBN: 978-3-642-16638-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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