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Textual vs. Graphical Interaction in an Interactive Fiction Game

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Interactive Storytelling (ICIDS 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6432))

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Abstract

In this paper, we present a preliminary evaluation of a text-based and graphical version of an interactive fiction game that we created to look at how the user experience varies across the different mediums and modalities.

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References

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© 2010 Springer-Verlag Berlin Heidelberg

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Mehta, M., Corradini, A., Ontañón, S., Henrichsen, P.J. (2010). Textual vs. Graphical Interaction in an Interactive Fiction Game. In: Aylett, R., Lim, M.Y., Louchart, S., Petta, P., Riedl, M. (eds) Interactive Storytelling. ICIDS 2010. Lecture Notes in Computer Science, vol 6432. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16638-9_29

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  • DOI: https://doi.org/10.1007/978-3-642-16638-9_29

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-16637-2

  • Online ISBN: 978-3-642-16638-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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