Abstract
Co-occurrence matrix is traditionally used for the representation of texture information. In this paper, the co-occurrence matrix is combined with Gaussian curvature for 3D shape representation and a novel 3D shape description approach named Gaussian curvature co-occurrence matrix is proposed. Normalization process to Gaussian curvature co-occurrence matrix and the invariants independence of the translation, scaling and rotation transforms are demonstrated. Experiments indicate a better classification rate and running complexity to objects with slight different shape characteristic compared with traditional methods.
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Guo, K. (2010). 3D Shape Representation Using Gaussian Curvature Co-occurrence Matrix. In: Wang, F.L., Deng, H., Gao, Y., Lei, J. (eds) Artificial Intelligence and Computational Intelligence. AICI 2010. Lecture Notes in Computer Science(), vol 6319. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16530-6_44
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DOI: https://doi.org/10.1007/978-3-642-16530-6_44
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