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A Direct Reduction from k-Player to 2-Player Approximate Nash Equilibrium

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Algorithmic Game Theory (SAGT 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6386))

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Abstract

We present a direct reduction from k-player games to 2-player games that preserves approximate Nash equilibrium. Previously, the computational equivalence of computing approximate Nash equilibrium in k-player and 2-player games was established via an indirect reduction. This included a sequence of works defining the complexity class PPAD, identifying complete problems for this class, showing that computing approximate Nash equilibrium for k-player games is in PPAD, and reducing a PPAD-complete problem to computing approximate Nash equilibrium for 2-player games. Our direct reduction makes no use of the concept of PPAD, eliminating some of the difficulties involved in following the known indirect reduction.

A full version of this paper is available at http://arxiv.org/abs/1007.3886. Work supported in part by The Israel Science Foundation (grant No. 873/08).

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Feige, U., Talgam-Cohen, I. (2010). A Direct Reduction from k-Player to 2-Player Approximate Nash Equilibrium. In: Kontogiannis, S., Koutsoupias, E., Spirakis, P.G. (eds) Algorithmic Game Theory. SAGT 2010. Lecture Notes in Computer Science, vol 6386. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16170-4_13

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  • DOI: https://doi.org/10.1007/978-3-642-16170-4_13

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-16169-8

  • Online ISBN: 978-3-642-16170-4

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