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On the Structure of Weakly Acyclic Games

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Algorithmic Game Theory (SAGT 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6386))

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Abstract

The class of weakly acyclic games, which includes potential games and dominance-solvable games, captures many practical application domains. Informally, a weakly acyclic game is one where natural distributed dynamics, such as better-response dynamics, cannot enter inescapable oscillations. We establish a novel link between such games and the existence of pure Nash equilibria in subgames. Specifically, we show that the existence of a unique pure Nash equilibrium in every subgame implies the weak acyclicity of a game. In contrast, the possible existence of multiple pure Nash equilibria in every subgame is insufficient for weak acyclicity.

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Fabrikant, A., Jaggard, A.D., Schapira, M. (2010). On the Structure of Weakly Acyclic Games. In: Kontogiannis, S., Koutsoupias, E., Spirakis, P.G. (eds) Algorithmic Game Theory. SAGT 2010. Lecture Notes in Computer Science, vol 6386. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16170-4_12

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  • DOI: https://doi.org/10.1007/978-3-642-16170-4_12

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-16169-8

  • Online ISBN: 978-3-642-16170-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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