Smooth Detail Features on Multiresolution Surface

  • Nanik Suciati
  • Koichi Harada
Conference paper
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6375)


Addition of detail features on surface, such as raised and descend creases, which are encountered in many real objects, is identified as one important type of surface editing in 3D modeling. Its implementation which should allow addition of detail features on any part of surface, however, is not trivial due to the smoothness constraint of the underlying surface. This paper proposes a method for creating detail features on surface along a set of user-defined curves which preserves the smoothness of the final design. We implement our method in multiresolution framework so that editing the structural features of surface can be carried out easily as well as the detail features.


Control Point Detail Feature Subdivision Scheme Subdivision Surface Smoothness Constraint 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Nanik Suciati
    • 1
  • Koichi Harada
    • 2
  1. 1.Sepuluh Nopember Institute of TechnologyIndonesia
  2. 2.Hiroshima UniversityJapan

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