Skip to main content

GPU-Supported Object Tracking Using Adaptive Appearance Models and Particle Swarm Optimization

  • Conference paper
Computer Vision and Graphics (ICCVG 2010)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 6375))

Included in the following conference series:

Abstract

This paper demonstrates how CUDA-capable Graphics Processor Unit can be effectively used to accelerate a tracking algorithm based on adaptive appearance models. The object tracking is achieved by particle swarm optimization algorithm. Experimental results show that the GPU implementation of the algorithm exhibits a more than 40-fold speed-up over the CPU implementation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Weng, S., Kuo, C., Tu, S.: Video object tracking using adaptive Kalman filter. J. Vis. Comun. Image Represent. 17, 1190–1208 (2006)

    Article  Google Scholar 

  2. Isard, M., Blake, A.: Condensation - conditional density propagation for visual tracking. Int. J. of Computer Vision 29, 5–28 (2006)

    Article  Google Scholar 

  3. Jepson, A.D., Fleet, D.J., El-Maraghi, T.: Robust on-line appearance models for visual tracking. IEEE Trans. on PAMI 25, 1296–1311 (2003)

    Google Scholar 

  4. Zhang, X., Hu, W., Maybank, S., Li, X., Zhu, M.: Sequential particle swarm optimization for visual tracking. In: IEEE Int. Conf. on CVPR, pp. 1–8 (2008)

    Google Scholar 

  5. Kwolek, B.: Particle swarm optimization-based object tracking. Fundamenta Informaticae 95, 449–463 (2009)

    MathSciNet  Google Scholar 

  6. Dempster, A., Laird, N., Rubin, D.: Maximum likelihood from incomplete data via the EM algorithm. J. of the Royal Statistical Society. Series B 39, 1–38 (1977)

    MATH  MathSciNet  Google Scholar 

  7. Kennedy, J., Eberhart, R.: Particle swarm optimization. In: Proc. of IEEE Int. Conf. on Neural Networks, pp. 1942–1948. IEEE Press, Piscataway (1995)

    Chapter  Google Scholar 

  8. Wasson, S.: Nvidia’s GeForce 8800 graphics processor. Technical report, PC Hardware Explored (2006)

    Google Scholar 

  9. Nickolls, J., Buck, I., Garland, M., Skadron, K.: Scalable parallel programming with CUDA. ACM Queue 6, 40–53 (2008)

    Article  Google Scholar 

  10. Matsumoto, M., Nishimura, T.: Mersenne twister: a 623-dimensionally equidistributed uniform pseudorandom number generator. ACM Transactions on Modeling and Computer Simulation 8, 3–30 (1998)

    Article  MATH  Google Scholar 

  11. Box, G.E.P., Muller, M.E.: A note on the generation of random normal deviates. The Annals of Mathematical Statistics 29, 610–611 (1958)

    Article  MATH  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2010 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Rymut, B., Kwolek, B. (2010). GPU-Supported Object Tracking Using Adaptive Appearance Models and Particle Swarm Optimization. In: Bolc, L., Tadeusiewicz, R., Chmielewski, L.J., Wojciechowski, K. (eds) Computer Vision and Graphics. ICCVG 2010. Lecture Notes in Computer Science, vol 6375. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-15907-7_28

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-15907-7_28

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-15906-0

  • Online ISBN: 978-3-642-15907-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics