Skip to main content

The Impact of a Mixed Reality Display Configuration on User Behavior with a Virtual Human

  • Conference paper
Book cover Intelligent Virtual Agents (IVA 2010)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 6356))

Included in the following conference series:

Abstract

Understanding the human-computer interface factors that influence users’ behavior with virtual humans will enable more effective human-virtual human encounters. This paper presents experimental evidence that using a mixed reality display configuration can result in significantly different behavior with a virtual human along important social dimensions. The social dimensions we focused on were engagement, empathy, pleasantness, and naturalness. To understand how these social constructs could be influenced by display configuration, we video recorded the verbal and non-verbal response behavior to stimuli from a virtual human under two fundamentally different display configurations. One configuration presented the virtual human at life-size and was embedded into the environment, and the other presented the virtual human using a typical desktop configuration. We took multiple independent measures of participant response behavior using a video coding instrument. Analysis of these measures demonstrates that display configuration was a statistically significant multivariate factor along all dimensions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Johnsen, K., Dickerson, R., Raij, A., et al.: Experiences in using immersive virtual characters to education medical communication skills. IEEE Virtual Reality (2005)

    Google Scholar 

  2. Hill, R., Gratch, J., Marsella, S., Rickel, J., Swartout, W., Traum, D.: Virtual Humans in the Mission Rehearsal Exercise System. Künstliche Intelligenz 17, 5–10 (2003)

    Google Scholar 

  3. Lombard, M., Ditton, T.B.: The Role of Screen Size in Viewer Responses to Television Fare. Communication Reports 10, 95–106 (1997)

    Article  Google Scholar 

  4. Reeves, B., Lang, A., Kim, E.Y., Tatar, D.: The Effects of Screen Size and Message Content on Attention and Arousal. Media Psychology 1, 49 (1999)

    Article  Google Scholar 

  5. Lombard, M.: Direct Responses to People on the Screen: Television and Personal Space. Communication Research 22, 288–324 (1995)

    Article  Google Scholar 

  6. Mori, M.: The Uncanny Valley. Energy 7, 33–35 (1970)

    Google Scholar 

  7. Bailenson, J.N., Swinth, K., Hoyt, C., Persky, S., Dimov, A., Blascovich, J.: The Independent and Interactive Effects of Embodied-Agent Appearance and Behavior on Self-report, Cognitive, and Behavioral Markers of Copresence in Immersive Virtual Environments. Presence: Teleoperators & Virtual Environments 14, 379–393 (2005)

    Article  Google Scholar 

  8. Pausch, R., Proffitt, D., Williams, G.: Quantifying immersion in virtual reality. ACM SIGGRAPH, 13–18 (1997)

    Google Scholar 

  9. Bowman, D., Datey, A., Ryu, Y., Farooq, U., Vasnaik, O.: Empirical Comparison of Human Behavior and Performance with Different Display Devices for Virtual Environments. Human Factors and Ergonomics Society, 2134–2138 (2002)

    Google Scholar 

  10. Swan, J.E., Gabbard, I.I., Hix, J.L., Schulman, D., Kim, R.: A comparative study of user performance in a map-based virtual environment. In: IEEE Virtual Reality, pp. 259–266 (2003)

    Google Scholar 

  11. Tan, D.S., Gergle, D., Scupelli, P.G., Pausch, R.: With Similar Visual Angles, Larger Displays Improve Spatial Performance. In: ACM SIGCHI (2003)

    Google Scholar 

  12. Slater, M., Pertaub, D., Steed, A.: Public Speaking in Virtual Reality: Facing an Audience of Avatars. IEEE Computer Graphics and Applications 19, 6–9 (1999)

    Article  Google Scholar 

  13. Slater, M., Sadagic, A., Usoh, M., Schroeder, R.: Small-Group Behavior in a Virtual and Real Environment: A Comparative Study. Presence: Teleoperators & Virtual Environments 9, 37–51 (2000)

    Article  Google Scholar 

  14. Johnsen, K., Lok, B.: An Evaluation of Immersive Displays for Virtual Human Experiences. In: IEEE Virtual Reality (2008)

    Google Scholar 

  15. Ware, C., Arthur, K., Booth, K.S.: Fish tank virtual reality. In: ACM SIGCHI, pp. 37–42 (1993)

    Google Scholar 

  16. Schwinghammer, T.L.: Pharmacotherapy Casebook: A Patient-Focused Approach. McGraw-Hill Medical (2005)

    Google Scholar 

  17. Mehrabian, E.W.: Silent Messages. Wadsworth, Belmont (1971)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2010 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Johnsen, K., Beck, D., Lok, B. (2010). The Impact of a Mixed Reality Display Configuration on User Behavior with a Virtual Human. In: Allbeck, J., Badler, N., Bickmore, T., Pelachaud, C., Safonova, A. (eds) Intelligent Virtual Agents. IVA 2010. Lecture Notes in Computer Science(), vol 6356. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-15892-6_5

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-15892-6_5

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-15891-9

  • Online ISBN: 978-3-642-15892-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics