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The Classification Game: Complexity Regularization through Interaction

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Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 6069))

Abstract

We show that if a population of neural network agents is allowed to interact during learning, so as to arrive at a consensus solution to the learning problem, then they can implicitly achieve complexity regularization. We call this learning paradigm, the classification game. We characterize the game-theoretic equilibria of this system, and show how low-complexity equilibria get selected. The benefit of finding a low-complexity solution is better expected generalization. We demonstrate this benefit through experiments.

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Swarup, S. (2010). The Classification Game: Complexity Regularization through Interaction. In: Padget, J., et al. Coordination, Organizations, Institutions and Norms in Agent Systems V. COIN 2009. Lecture Notes in Computer Science(), vol 6069. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14962-7_19

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  • DOI: https://doi.org/10.1007/978-3-642-14962-7_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-14961-0

  • Online ISBN: 978-3-642-14962-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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