Abstract
Face recognition is the most popular biometric used in applications at a distance, which range from high security scenarios such as border control to others such as video games. This is a very challenging task since there are many varying factors (illumination, pose, expression, etc.) This paper reports an experimental analysis of three acquisition scenarios for face recognition at a distance, namely: close, medium, and far distance between camera and query face, the three of them considering templates enrolled in controlled conditions. These three representative scenarios are studied using data from the NIST Multiple Biometric Grand Challenge, as the first step in order to understand the main variability factors that affect face recognition at a distance based on realistic yet workable and widely available data. The scenario analysis is conducted quantitatively in two ways. First, an analysis of the information content in segmented faces in the different scenarios. Second, an analysis of the performance across scenarios of three matchers, one commercial, and two other standard approaches using popular features (PCA and DCT) and matchers (SVM and GMM). The results show to what extent the acquisition setup impacts on the verification performance of face recognition at a distance.
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Vera-Rodriguez, R., Fierrez, J., Tome, P., Ortega-Garcia, J. (2010). Face Recognition at a Distance: Scenario Analysis and Applications. In: de Leon F. de Carvalho, A.P., RodrÃguez-González, S., De Paz Santana, J.F., RodrÃguez, J.M.C. (eds) Distributed Computing and Artificial Intelligence. Advances in Intelligent and Soft Computing, vol 79. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14883-5_44
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DOI: https://doi.org/10.1007/978-3-642-14883-5_44
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