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An Analysis Framework of Activity Context in e-Learning Environments

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Entertainment for Education. Digital Techniques and Systems (Edutainment 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6249))

Abstract

It is feasible to mine learners’ learning activities for the provision of personalized learning services. Learning activity is not only the mediator for the exploration of learning processes but also the source for the recognition of learners’ personalized learning needs. It is necessary to establish a reasonable analysis system for the inquiry of activity contexts involved in e-leaning. This paper proposes an analysis framework of activity context in e-learning environments, including the theoretical foundation, the connotation, the modeling strategies, and content analysis techniques of activity context.

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Zheng, Y., Li, L., Zheng, F. (2010). An Analysis Framework of Activity Context in e-Learning Environments. In: Zhang, X., Zhong, S., Pan, Z., Wong, K., Yun, R. (eds) Entertainment for Education. Digital Techniques and Systems. Edutainment 2010. Lecture Notes in Computer Science, vol 6249. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14533-9_26

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  • DOI: https://doi.org/10.1007/978-3-642-14533-9_26

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-14532-2

  • Online ISBN: 978-3-642-14533-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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