FlexTorque: Exoskeleton Interface for Haptic Interaction with the Digital World

  • Dzmitry Tsetserukou
  • Katsunari Sato
  • Susumu Tachi
Part of the Lecture Notes in Computer Science book series (LNCS, volume 6192)


We developed a novel haptic interface FlexTorque that enables realistic physical interaction with real (through teleoperation system) and Virtual Environments. The idea behind FlexTorque is to reproduce human muscle structure, which allows us to perform dexterous manipulation and safe interaction with environment in daily life. FlexTorque suggests new possibilities for highly realistic, very natural physical interaction in virtual environments. There are no restrictions on the arm movement, and it is not necessary to hold a physical object during interaction with objects in virtual reality. Because the system can generate strong forces, even though it is light-weight, easily wearable, and intuitive, users experience a new level of realism as they interact with virtual environments.


Exoskeleton haptic display haptic interface force feedback  Virtual Reality game controller 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2010

Authors and Affiliations

  • Dzmitry Tsetserukou
    • 1
  • Katsunari Sato
    • 2
  • Susumu Tachi
    • 3
  1. 1.Toyohashi University of TechnologyJapan
  2. 2.University of TokyoTokyoJapan
  3. 3.Keio UniversityYokohamaJapan

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