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Two-Hand Virtual Object Manipulation Based on Networked Architecture

  • Conference paper
Haptics: Generating and Perceiving Tangible Sensations (EuroHaptics 2010)

Abstract

A setup for bimanual virtual object manipulation is described in this paper. Index and thumb fingers are inserted in the corresponding thimbles in order to perform virtual object manipulations. A gimble, with 3-rotational degrees of freedom, connects each thimble to the corresponding serial-parallel mechanical structure with 3 actuated DoF. As a result, each finger has 6 DoF, movements and forces can be reflected in any direction without any torque component. Scenarios for virtual manipulation are based on distributed architecture where each finger device has its own real-time controller. A computer receives the status of each finger and runs a simulation with the virtual object manipulation. The information of the Scenario is updated at a rate of 200 Hz. The information from the haptic controller is processed at 1 kHz; it provides a good realism for object manipulation.

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References

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© 2010 Springer-Verlag Berlin Heidelberg

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Ferre, M., Galiana, I., Barrio, J., García-Robledo, P., Giménez, A., López, J. (2010). Two-Hand Virtual Object Manipulation Based on Networked Architecture. In: Kappers, A.M.L., van Erp, J.B.F., Bergmann Tiest, W.M., van der Helm, F.C.T. (eds) Haptics: Generating and Perceiving Tangible Sensations. EuroHaptics 2010. Lecture Notes in Computer Science, vol 6192. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-14075-4_19

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  • DOI: https://doi.org/10.1007/978-3-642-14075-4_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-14074-7

  • Online ISBN: 978-3-642-14075-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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