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Rendering

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Part of the book series: Geometry and Computing ((GC,volume 6))

Abstract

Rendering is the process of creating a graphical image of a curve. There will be complications like drawing the curve in some particular view, or like trimming to fit a viewport, but these are standard graphics operations, and so we can ignore them here. We are really concerned with making a representation which can be fed into the graphics pipeline.

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Correspondence to Malcolm Sabin .

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© 2010 Springer-Verlag Berlin Heidelberg

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Sabin, M. (2010). Rendering. In: Analysis and Design of Univariate Subdivision Schemes. Geometry and Computing, vol 6. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13648-1_30

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