Abstract
Rendering is the process of creating a graphical image of a curve. There will be complications like drawing the curve in some particular view, or like trimming to fit a viewport, but these are standard graphics operations, and so we can ignore them here. We are really concerned with making a representation which can be fed into the graphics pipeline.
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© 2010 Springer-Verlag Berlin Heidelberg
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Sabin, M. (2010). Rendering. In: Analysis and Design of Univariate Subdivision Schemes. Geometry and Computing, vol 6. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13648-1_30
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DOI: https://doi.org/10.1007/978-3-642-13648-1_30
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Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-13647-4
Online ISBN: 978-3-642-13648-1
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