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Randomized Parallel Proof-Number Search

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Advances in Computer Games (ACG 2009)

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Abstract

Proof-Number Search (PNS) is a powerful method for solving games and game positions. Over the years, the research on PNS has steadily produced new insights and techniques. With multi-core processors becoming established in the recent past, the question of parallelizing PNS has gained new urgency. This article presents a new technique called Randomized Parallel Proof-Number Search (RPPNS) for parallelizing PNS on multi-core systems with shared memory. The parallelization is based on randomizing the move selection of multiple threads, which operate on the same search tree. RPPNS is tested on a set of complex Lines-of-Action endgame positions. Experiments show that RPPNS scales well. Four directions for future research are given.

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Saito, JT., Winands, M.H.M., van den Herik, H.J. (2010). Randomized Parallel Proof-Number Search. In: van den Herik, H.J., Spronck, P. (eds) Advances in Computer Games. ACG 2009. Lecture Notes in Computer Science, vol 6048. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12993-3_8

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  • DOI: https://doi.org/10.1007/978-3-642-12993-3_8

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-12992-6

  • Online ISBN: 978-3-642-12993-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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