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3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video

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Computer Vision – ACCV 2009 (ACCV 2009)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 5994))

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Abstract

This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features tracked from uncalibrated monocular video sequences. The key idea of our approach is to construct a generative human motion model from a large set of preprocessed human motion examples to constrain the solution space of monocular human motion tracking. In addition, we learn a generative skeleton model from prerecorded human skeleton data to reduce ambiguity of the human skeleton reconstruction. We formulate the reconstruction process in a nonlinear optimization framework by continuously deforming the generative models to best match a small set of 2D image features tracked from a monocular video sequence. We evaluate the performance of our system by testing the algorithm on a variety of uncalibrated monocular video sequences.

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Chen, YL., Chai, J. (2010). 3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video. In: Zha, H., Taniguchi, Ri., Maybank, S. (eds) Computer Vision – ACCV 2009. ACCV 2009. Lecture Notes in Computer Science, vol 5994. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12307-8_7

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  • DOI: https://doi.org/10.1007/978-3-642-12307-8_7

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-12306-1

  • Online ISBN: 978-3-642-12307-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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