Abstract
Recently, the requirements for the real-sense media representation are increasing rapidly. Until now, most people mainly used the method SMSD on one device, but we need more than one device to play multiple audio/videos and multiple sensory effects of the real-sense media. Therefore, multi-track media synchronization and effect device synchronization algorithms are very important part of the real-sense media representation. Therefore, in this paper, we suggested concept of the real-sense media playback, sensory effect metadata scheme, real-sense media playback system architecture, and synchronization algorithm of multiple audio/video devices and multiple sensory effect devices.
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Yun, JK., Jang, JH., Park, KR., Han, DW. (2009). Real-Sense Media Representation Technology Using Multiple Devices Synchronization. In: Lee, S., Narasimhan, P. (eds) Software Technologies for Embedded and Ubiquitous Systems. SEUS 2009. Lecture Notes in Computer Science, vol 5860. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-10265-3_31
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DOI: https://doi.org/10.1007/978-3-642-10265-3_31
Publisher Name: Springer, Berlin, Heidelberg
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