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Solution of Peter Winkler’s Pizza Problem

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Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 5874))

Abstract

Bob cuts a pizza into slices of not necessarily equal size and shares it with Alice by alternately taking turns. One slice is taken in each turn. The first turn is Alice’s. She may choose any of the slices. In all other turns only those slices can be chosen that have a neighbor slice already eaten. We prove a conjecture of Peter Winkler by showing that Alice has a strategy for obtaining 4/9 of the pizza. This is best possible, that is, there is a cutting and a strategy for Bob to get 5/9 of the pizza. We also give a characterization of Alice’s best possible gain depending on the number of slices. For a given cutting of the pizza, we describe a linear time algorithm that computes Alice’s strategy gaining at least 4/9 of the pizza and another algorithm that computes the optimal strategy for both players in any possible position of the game in quadratic time. We distinguish two types of turns, shifts and jumps. We prove that Alice can gain 4/9, 7/16 and 1/3 of the pizza if she is allowed to make at most two jumps, at most one jump and no jump, respectively, and the three constants are the best possible.

Work on this paper was supported by the project 1M0545 of the Ministry of Education of the Czech Republic. Viola Mészáros was also partially supported by OTKA Grant K76099 and by the grant no. MSM0021620838 of the Ministry of Education of the Czech Republic. Josef Cibulka and Rudolf Stolař were also supported by the Czech Science Foundation under the contract no. 201/09/H057.

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References

  1. Cibulka, J., Kynčl, J., Mészáros, V., Stolař, R., Valtr, P.: Solution of Peter Winkler’s Pizza Problem. In: Building Bridges: Between Mathematics and Computer Science, vol. 2. Springer, New York (to appear)

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  2. Cibulka, J., Kynčl, J., Mészáros, V., Stolař, R., Valtr, P.: Generalizations of Peter Winkler’s Pizza Problem (in preparation)

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  3. Gourvest, H.: LPSolve IDE v5, http://www.progdigy.com ; Berkelaar, M., Dirks, J., Eikland, K., Notebaert, P.: lp_solve 5.5, http://lpsolve.sourceforge.net/5.5

  4. Knauer, K., Micek, P., Ueckerdt, T.: How to eat 4/9 of a pizza (manuscript)

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© 2009 Springer-Verlag Berlin Heidelberg

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Cibulka, J., Kynčl, J., Mészáros, V., Stolař, R., Valtr, P. (2009). Solution of Peter Winkler’s Pizza Problem. In: Fiala, J., Kratochvíl, J., Miller, M. (eds) Combinatorial Algorithms. IWOCA 2009. Lecture Notes in Computer Science, vol 5874. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-10217-2_35

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  • DOI: https://doi.org/10.1007/978-3-642-10217-2_35

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-10216-5

  • Online ISBN: 978-3-642-10217-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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