Contextual Interaction Design: The Case of Pause Buddy

  • David V. Keyson
  • Hannah J. Doff-Ottens
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5859)


This paper describes a range of design techniques which have been elaborated upon by Industrial Designers to create novel interactive products in which context and social interaction play a central role in the user experience. The techniques described here can be broadly grouped under Context Mapping and Research through Design. The methods are presented as part of a design process, from “fuzzy front end” to a working field prototype. To illustrate how the methods can be applied, the design of a prototype product that was developed to reduce office stress by stimulating short breaks and social interaction pauses is described. The results of a field study are reported following by a reflection on the value of applied design methods.


Context Mapping Research through Design 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • David V. Keyson
    • 1
  • Hannah J. Doff-Ottens
    • 1
  1. 1.ID-StudioLab, Faculty of Industrial Design EngineeringDelft University of TechnologyDelftThe Netherlands

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