Using Video with Active Markers

  • Jussi Mikkonen
  • Jung-Joo Lee
  • Ilpo Koskinen
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5859)


The designers have started to use technological means in increasing fashion, with tools aimed for them readily available. In order to manage the task of designing and analysing a prototype, we focus on using video as a storage of data by embedding the information with active markers. Based on a small survey of methods, characteristics of active markers are developed and a test program written. Using interactive prototyping projects as a test material, we form a direction for prototype development and video analysis.


video design prototyping infrared active marker 


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Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Jussi Mikkonen
    • 1
  • Jung-Joo Lee
    • 1
  • Ilpo Koskinen
    • 1
  1. 1.University of Arts and DesignHelsinkiFinland

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