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SceneMaker: Automatic Visualisation of Screenplays

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Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5803))

Abstract

Our proposed software system, SceneMaker, aims to facilitate the production of plays, films or animations by automatically interpreting natural language film scripts and generating multimodal, animated scenes from them. During the generation of the story content, SceneMaker will give particular attention to emotional aspects and their reflection in fluency and manner of actions, body posture, facial expressions, speech, scene composition, timing, lighting, music and camera work. Related literature and software on Natural Language Processing, in particular textual affect sensing, affective embodied agents, visualisation of 3D scenes and digital cinematography are reviewed. In relation to other work, SceneMaker will present a genre-specific text-to-animation methodology which combines all relevant expressive modalities. In conclusion, SceneMaker will enhance the communication of creative ideas providing quick pre-visualisations of scenes.

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© 2009 Springer-Verlag Berlin Heidelberg

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Hanser, E., Mc Kevitt, P., Lunney, T., Condell, J. (2009). SceneMaker: Automatic Visualisation of Screenplays. In: Mertsching, B., Hund, M., Aziz, Z. (eds) KI 2009: Advances in Artificial Intelligence. KI 2009. Lecture Notes in Computer Science(), vol 5803. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04617-9_34

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  • DOI: https://doi.org/10.1007/978-3-642-04617-9_34

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-04616-2

  • Online ISBN: 978-3-642-04617-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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