Skip to main content

Automatic Speech-Lip Synchronization System for 3D Animation

  • Conference paper
Book cover Knowledge-Based and Intelligent Information and Engineering Systems (KES 2009)

Abstract

In the 3D animation field, the quality of productions is continuously increasing. It is a very active market with a high level of competitiveness where modest companies, in terms of budget, must reach a balance between the resources they can apply and the economic investment in a given production. Consequently, the automation of manual design processes, which are normally highly time-consuming, has become a crucial research topic for 3D animation studios. The work we are describing here presents one of these automatic tools, specifically focused on the synchronization of the speech and the lip movement of the characters, a process that is called lipsync. We have developed a very robust and accurate speech recognition module that together with a knowledge-based system, autonomously provides lipsync results. Additionally, the system has been integrated in the production plan of a 3D animation company, leading to drastic operator time reductions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Parke, F.I.: Computer generated animation of faces. In: Proceedings of the ACM Annual Conference, vol. 1, pp. 451–457. ACM, New York (1972)

    Google Scholar 

  2. Parent, R., King, S., Fujimura, O.: Issues with lip sync animation: can you read my lips? In: Proceedings of Computer Animation 2002, pp. 3–10. IEEE Press, Los Alamitos (2002)

    Chapter  Google Scholar 

  3. Tang, S., Wee-Chung Liew, A., Yan, H.: Lip-Sync in Human Face Animation Based on Video Analysis and Spline Models. In: Proceedings of the 10th Int. Multimedia Modelling Conference (MMM 2004), pp. 1–7. IEEE Press, Los Alamitos (2004)

    Google Scholar 

  4. Zoric, G., Pandzic, I.S.: Automatic Lip Sync and its Use in the New Multimedia Services for Mobile Devices. In: 8th Int. Conf. on Telecommunications, pp. 353–358. IEEE Press, Los Alamitos (2005)

    Google Scholar 

  5. Rathinavelu, A., Thiagarajan, H., Savithri, S.R.: Evaluation of a computer aided 3D lip sync instructional model using virtual reality objects. In: Proc. 6th Intl Conf. Disability, Virtual Reality & Assoc. Tech., Esbjerg, Denmark, pp. 67–73 (2006)

    Google Scholar 

  6. Lewis, J.: Automated Lip-sync: Background and Techniques. Journal of Visualization and Computer Animation 2, 118–122 (1991)

    Article  Google Scholar 

  7. The CMU Sphinx Group Open Source Speech Recognition Engines, http://cmusphinx.sourceforge.net

  8. Softimage XSI, http://www.softimage.com/

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Monroy, J., Bellas, F., Duro, R.J., Lopez, R., Puentes, A., Isaac, J. (2009). Automatic Speech-Lip Synchronization System for 3D Animation. In: Velásquez, J.D., Ríos, S.A., Howlett, R.J., Jain, L.C. (eds) Knowledge-Based and Intelligent Information and Engineering Systems. KES 2009. Lecture Notes in Computer Science(), vol 5711. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04595-0_15

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-04595-0_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-04594-3

  • Online ISBN: 978-3-642-04595-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics