Abstract
We present Adaptive Pointing, a novel approach to addressing the common problem of accuracy when using absolute pointing devices for distant interaction. First, we discuss extensively some related work concerning the problem-domain of pointing accuracy when using absolute or relative pointing devices. As a result, we introduce a novel classification scheme to more clearly discriminate between different approaches. Second, the Adaptive Pointing technique is presented and described in detail. The intention behind this approach is to improve pointing performance for absolute input devices by implicitly adapting the Control-Display gain to the current user’s needs without violating users’ mental model of absolute-device operation. Third, we present an experiment comparing Adaptive Pointing with pure absolute pointing using a laser-pointer as an example of an absolute device. The results show that Adaptive Pointing results in a significant improvement compared with absolute pointing in terms of movement time (19%), error rate (63%), and user satisfaction.
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König, W.A., Gerken, J., Dierdorf, S., Reiterer, H. (2009). Adaptive Pointing – Design and Evaluation of a Precision Enhancing Technique for Absolute Pointing Devices. In: Gross, T., et al. Human-Computer Interaction – INTERACT 2009. INTERACT 2009. Lecture Notes in Computer Science, vol 5726. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03655-2_73
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DOI: https://doi.org/10.1007/978-3-642-03655-2_73
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