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Automatic Content Creation for Games to Train Students Distinguishing Similar Chinese Characters

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Advances in Web Based Learning – ICWL 2009 (ICWL 2009)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5686))

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Abstract

In learning Chinese, many students often have the problem of mixing up similar characters. This can cause misunderstanding and miscommunication in daily life. It is thus important for students learning the Chinese language to be able to distinguish similar characters and understand their proper usage. In this paper, we propose a game style framework in which the game content in identifying similar Chinese characters in idioms and words is created automatically. Our prior work on analyzing students’ Chinese handwriting can be applied in the similarity measure of Chinese characters. We extend this work by adding the component of radical extraction to speed up the search process. Experimental results show that the proposed method is more accurate and faster in finding more similar Chinese characters compared with the baseline method without considering the radical information.

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© 2009 Springer-Verlag Berlin Heidelberg

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Lai, KH., Leung, H., Tang, J.K.T. (2009). Automatic Content Creation for Games to Train Students Distinguishing Similar Chinese Characters. In: Spaniol, M., Li, Q., Klamma, R., Lau, R.W.H. (eds) Advances in Web Based Learning – ICWL 2009. ICWL 2009. Lecture Notes in Computer Science, vol 5686. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03426-8_28

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  • DOI: https://doi.org/10.1007/978-3-642-03426-8_28

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-03425-1

  • Online ISBN: 978-3-642-03426-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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