Advertisement

Common Interaction Schemes for In-Vehicle User-Interfaces

  • Simon Nestler
  • Marcus Tönnis
  • Gudrun Klinker
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5612)

Abstract

In this paper different interaction schemes which are currently implemented by major automotive manufacturers have been identified and analyzed. Complete overviews on all in-vehicle user-interface concepts are rarely spread. This paper gives a deeper insight in interaction schemes and user-interface concepts which are implemented in current cars. Additionally an expert review with 7 experts was performed to get a first impression which user-interface interaction schemes work well in the in-vehicle context. In order to get an impression of the suitability of the interaction schemes for the development of usable in-vehicle user-interfaces we performed different tests. The results are reported in text and tables.

Keywords

User Interface Design In-vehicle information systems IVIS 

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. 1.
    Ablassmeier, M., Poitschke, T., Rigoll, G.: A new approach of a context-adaptive search agent for automotive environments. In: CHI 2006 extended abstracts on Human factors in computing systems, pp. 1613–1618 (2006)Google Scholar
  2. 2.
    Burnett, G.E.: Usable vehicle navigation systems: are we there yet? In: Proceedings of Vehicle Electronics Systems 2000, European Conference and Exhibition, Leatherhead, UK (2000)Google Scholar
  3. 3.
    Burnett, G.E., Porter, J.M.: Ubiquitous computing within cars: designing controls for non-visual use. International Journal Human-Computer Studies 55, 521–531 (2001)CrossRefzbMATHGoogle Scholar
  4. 4.
    Burnett, G.E., Summerskill, S.J., Porter, J.M.: On-the-move destination entry for vehicle navigation systems: Unsafe by any means? Behaviour & Information Technology 23(4), 265–272 (2004)CrossRefGoogle Scholar
  5. 5.
    Campbell, J.L., Richman, J.B., Carney, C., Lee, J.D.: In-vehicle display icons and other information elements. Guidelines, Federal Highway Administration, vol. I (2004)Google Scholar
  6. 6.
    Chittaro, L., De Marco, L.: Driver Distraction Caused by Mobile Devices: Studying and Reducing Safety Risks. In: Proceedings 1st International Workshop Mobile Technologies and Health: Benefits and Risks (2004)Google Scholar
  7. 7.
    Godthelp, H., Haller, R., Hartemann, F., Hallen, A., Pfafferott, I., Stevens, A.: European Statement of Principles on Human Machine Interface for In-Vehicle Information and Communication Systems (May 1998)Google Scholar
  8. 8.
    Green, P.: Estimating Compliance with the 15-Second Rule for Driver-Interface Usability and Safety. In: Human Factors and Ergonomics Society Annual Meeting Proceedings, Surface Transportation, pp. 987–991 (1999)Google Scholar
  9. 9.
    Green, P., Levison, W., Paelke, G., Serafin, C.: Preliminary human factors design guidelines for driver information systems, Tech report: FHWA-RD-94-087. US Government Printing Office, Washington, DC (1995)Google Scholar
  10. 10.
    Libuda, L.: Improving Clarification Dialogs in Speech Command Systems with the Help of User Modeling: A Conceptualization for an In-Car User Interface. In: GI-Workshop ABIS-Adaptivität und Benutzermodellierung in interaktiven Softwaresystemen (2001)Google Scholar
  11. 11.
    Ito, T., Miki, Y.: Japan’s safety guideline on in-vehicle display systems. In: Proceedings of the Fourth ITS World Congress, Brussels, Belgium, VERTIS (1997)Google Scholar
  12. 12.
    Narzt, W., Pomberger, G., Ferscha, A., Kolb, D., Müller, R., Wieghardt, J., Hörtner, H., Lindinger, C.: A New Visualization Concept for Navigation Systems. In: Stary, C., Stephanidis, C. (eds.) UI4ALL 2004. LNCS, vol. 3196, pp. 440–451. Springer, Heidelberg (2004)CrossRefGoogle Scholar
  13. 13.
    Ross, T., Vaughan, G., Engert, A., Peters, H., Burnett, G., May, A.: Human factors design guidelines for information presentation by route guidance and navigation systems. CEC DRIVE II Project V2008 HARDIE, Deliverable 19, May 1995, 79 p. (1995)Google Scholar
  14. 14.
    Ross, T., Burnett, G.: Evaluating the human-machine interface to vehicle navigation systems as an example of ubiquitous computing. International Journal of Human-Computer Studies 55(4), 661–674 (2001)CrossRefzbMATHGoogle Scholar
  15. 15.
    Rottner, R.: Entwicklung einer praxistauglichen Methode zur Relativbewertung von modernen Anzeige- und Bedienkonzepten im Kraftfahrzeug, Diploma Thesis, Technische Universität München (2002)Google Scholar
  16. 16.
    Salvucci, D.D.: Predicting the effects of in-car interface use on driver performance: an integrated model approach. International Journal of Human-Computer Studies 55(1), 85–107 (2001)CrossRefzbMATHGoogle Scholar
  17. 17.
    Stevens, A., Board, P.A., Quimby, A.: A Safety Checklist for the Assessment of in-Vehicle Information Systems: Scoring Proforma, Project Report PA3536-A/99, Crowthorne, UK, Transport Research Laboratory (1999)Google Scholar
  18. 18.
    Stevens, A., Quimby, A., Board, A., Kersloot, T., Burns, P.: Design Guidelines for Safety of In-Vehicle Information Systems, TRL Limited (2004)Google Scholar
  19. 19.
    Sojourmer, R.J., Antin, J.F.: The effects of a simulated head-up display speedometer on perceptual task performance. Human Factors 32(3), 329–339 (1990)Google Scholar
  20. 20.
    Weintraub, D.J.: Human Factors Issues in Head-Up Display Design: The Book of HUD Descriptive, State-of-the-art report, Dayton University Ohio Research Institute (1992)Google Scholar
  21. 21.
    Brooke, J.: SUS: A quick and dirty usability scale. In: Jordan, P., Thomas, B., Weerdmeester, B., McClelland, I. (eds.) Usability evaluation in industry, pp. 189–194. Taylor & Francis, London (1996)Google Scholar
  22. 22.
    Eilers, K., Nachreiner, F., Hänecke, K.: Entwicklung und Überprüfung einer Skala zur Erfassung subjektiv erlebter Anstrengung. Zeitschrift für Arbeitswissenschaft 40(4), 215–224 (1986)Google Scholar

Copyright information

© Springer-Verlag Berlin Heidelberg 2009

Authors and Affiliations

  • Simon Nestler
    • 1
  • Marcus Tönnis
    • 1
  • Gudrun Klinker
    • 1
  1. 1.Fachgebiet Augmented RealityTechnische Universität München, Fakultät für InformatikGarching bei MünchenGermany

Personalised recommendations