Abstract
In the process of developing an entertainment robot, Mon-e, we represented the robot’s emotional and interactive behaviors in the form of scripts. A unified model was established to manage all the different scripts. We designed the personality profile to possess two dimensions of criteria for script selection. Emotion variable was introduced to create a variety of robot behavior according to the context. Reinforcing mechanisms of the personality profile and the emotion variable were developed.
Chapter PDF
Similar content being viewed by others
Keywords
References
Kim, Y.C., Kwon, H.T., Yoon, W.C., Kim, J.C.: Scenario Exploration and Implementation for a Network-Based Entertainment Robot. In: Khong, C.W., Wong, C.Y., Niman, B. (eds.) 21st International Symposium Human Factors in Telecommunication: User Experience of ICTs, pp. 239–246. Prentice Hall, Malaysia (2008)
World Design market_seoul, http://www.seouldesignmarket.org/EN/seoul_d_firms/seoul_d_firms_end_end.php?id=325&page=3
Murphy, R.: An Introduction to AI Robotics. MIT Press, Cambridge (2000)
Kim, Y.C., Yoon, W.C., Kwon, H.T., Kwon, G.Y.: Multiple Script-based Task Model and Decision/Interaction Model for Fetch-and-carry Robot. In: The 16th IEEE International Symposium on Robot and Human interactive Communication, pp. 815–820. IEEE Press, Los Alamitos (2007)
Smith, E.E., Nolen-Hoeksema, S., Fredrickson, B.L., Loftus, G.R.: Atkinson and Hilgard’s Introduction to Psychology. Wadsworth (2002)
Fong, T.W., Nourbakhsh, I., Dautenhahn, K.: A survey of socially interactive robots. Robotics and Autonomous Systems 42, 143–166 (2003)
Nakajima, H., Morishima, Y., Yamada, R., Brave, S., Maldonado, H., Nass, C., Kawaji, S.: Social intelligence in a human-machine collaboration system: Social responses to agents with mind model and personality. Journal of the Japanese Society for Artificial Intelligence 19(3), 184–296 (2004)
Tapus, A., Matarić, M.J.: User Personality Matching with a Hands-Off Robot for Post-stroke Rehabilitation Therapy. In: Siciliano, B., Khatib, O., Groen, F. (eds.) The 10th International Symposium on Experimental Robotics. Springer Tracts in Advanced Robotics, vol. 39, pp. 165–175. Springer, Heidelberg (2008)
Cattell, R.B.: The description of personality: Principles and findings in a factor analysis. American Journal of Psychology 58, 69–90 (1945)
Eysenck, H.J.: Dimensions of personality: 16, 5 or 3? Criteria for a taxonomic paradigm. Personality and Individual Differences 12, 773–790 (1991)
Myers, I.: Introduction to Type. Consulting Psychologists Press, Palo Alto (1998)
Costa, P.T., McCrae, R.R.: Age differences in personality structure: A cluster analytic approach. Journal of Gerontology 31, 564–570 (1976)
Goldberg, L.R.: The structure of phenotypic personality traits. American Psychologist 48, 26–34 (1993)
John, O.P., Srivastava, S.: The Big-Five Trait Taxonomy: History, Measurement, and Theoretical Perspectives. In: Pervin, L.A., John, O.P. (eds.) Handbook of personality: Theory and research. Guilford University Press, New York (1990)
Wiggins, J.S.: A psychological taxonomy of trait-descriptive terms: The interpersonal domain. Journal of Personality and Social Psychology 37, 395–412 (1979)
Severinson-Eklundh, K., Green, A., Huttenrauch, H.: Social and collaborative aspects of interaction with a service robot. Robotics and Autonomous Systems 42, 223–234 (2003)
Edsinger, A., O’Reilly, U.M., Breazeal, C.: Personality through faces for humanoid robots. In: Proceedings 9th IEEE International Workshop on Robot and Human Interactive Communication, pp. 340–345. IEEE Press, Los Alamitos (2000)
Iida, F., Tabata, M., Hara, F.: Generating Personality Character in a Face Robot through Interaction with Human. In: Proc. of 7th IEEE International Workshop on Robot and Human, pp. 481–486. IEEE Press, Los Alamitos (1998)
Yoon, S., Blumberg, B., Schneider, G.E.: Motivation Driven Learning for Interactive Synthetic Characters. In: Proceedings of the fourth international conference on Autonomous agents, pp. 365–372. ACM, New York (2000)
Okuno, H.G., Nakadai, H., Kitano, H.: Realizing Personality in Audio-Visually Triggered Non-verbal Behaviors. In: Proceedings of the 2003 IEEE International Conference on Robotics and Automation, pp. 392–397. IEEE Press, Los Alamitos (2003)
Miwa, H., Takanishi, A., Takanobu, H.: Experimental Study on Robot Personality for Humanoid Head Robot. In: Proceedings of the 2001 IEEE/RSJ International Conference on Intelligent Robots and System, pp. 1183–1188. IEEE Press, Los Alamitos (2001)
Moshkina, L., Arkin, R.C.: On TAMEing Robots. In: IEEE International Conference on Systems, Man and Cybernetics, pp. 3949–3959. IEEE Press, Los Alamitos (2003)
Lee, C.H., Lee, K.H., Kim, J.H.: Evolutionary Multi-Objective Optimization for Generating Artificial Creature’s Personality. In: IEEE Congress on Evolutionary Computation, pp. 2450–2455. IEEE Press, Los Alamitos (2007)
Woods, S., Dautenhahn, K., Kaouri, C., Boekhorst, R., Koay, K.L.: Is this robot like me? Links between human and robot personality traits. In: 5th IEEE-RAS International Conference on Humanoid Robots, pp. 375–380. IEEE Press, Los Alamitos (2005)
Goetz, J., Kiesler, S.: Cooperation with a Robotic Assistant. In: Conference on Human Factors in Computing Systems, pp. 578–579. ACM, New York (2002)
Reeves, B., Nass, C.: The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places. Center for the Study of Language and Inf. (2003)
Cañamero, L.D., Fredslund, J.: I Show You How I Like You-Can You Read it in My Face? IEEE Transactions on Systems, Man and Cybernetics, Part A 31, 454–459 (2001)
Kalat, J.W., Shiota, M.N.: Emotion. Wadsworth Publishing, Belmont (2006)
Ekman, P., Davidson, R.J.: The nature of emotion: Fundamental questions. Oxford University Press, New York (1994)
Ortony, A., Turner, T.J.: What’s basic about basic emotions? Psychological Review 97, 315–331 (1990)
Russell, J.A.: A circumplex model of affect. Journal of personality and social psychology 39, 1161–1178 (1980)
Watson, D., Tellegan, A.: Toward a Consensual Structure of Mood. Psychological Bulletin 98, 219–235 (1985)
Smith, C.A., Scott, H.S.: A componential approach to the meaning of facial expressions. In: Russell, J.A., FernĂ¡ndez-Dols, J.M. (eds.) The Psychology of Facial Expression, pp. 229–254. Cambridge University Press, New York (1997)
Breazeal, C.: Designing Sociable Robots. MIT Press, Cambridge (2002)
Schachter, S., Singer, J.: Cognitive, social, and psychological determinants of emotional state. Psychological Review 69, 379–399 (1962)
Dutton, D.G., Aron, A.P.: Some evidence for heightened sexual attraction under conditions of high anxiety. Journal of Personality and Social Psychology 30, 510–517 (1976)
Go, K., Carroll, J.M.: Scenario-Based Task Analysis. In: Diaper, D., Stanton, N. (eds.) The handbook of task analysis for human-computer interaction, pp. 117–134. LEA, London (2004)
Arkin, R.C., Fujita, M., Takagi, T., Hasegawa, R.: An ethological and emotional basis for human–robot interaction. Robotics and Autonomous Systems 42, 191–201 (2003)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2009 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Kim, Y.C., Kwon, H.T., Yoon, W.C., Kim, J.C. (2009). Designing Emotional and Interactive Behaviors for an Entertainment Robot. In: Jacko, J.A. (eds) Human-Computer Interaction. Novel Interaction Methods and Techniques. HCI 2009. Lecture Notes in Computer Science, vol 5611. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-02577-8_35
Download citation
DOI: https://doi.org/10.1007/978-3-642-02577-8_35
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-02576-1
Online ISBN: 978-3-642-02577-8
eBook Packages: Computer ScienceComputer Science (R0)