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An Asymmetric Protocol for Argumentation Games in Defeasible Logic

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Agent Computing and Multi-Agent Systems (PRIMA 2007)

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Abstract

Agent interactions where the agents hold conflicting goals could be modelled as adversarial argumentation games. In many real-life situations (e.g., criminal litigation, consumer legislation), due to ethical, moral or other principles governing interaction, the burden of proof, i.e., which party is to lose if the evidence is balanced [22], is a priori fixed to one of the parties. Analogously, when resolving disputes in a heterogeneous agent-system the unequal importance of different agents for carrying out the overall system goal need to be accounted for. In this paper we present an asymmetric protocol for an adversarial argumentation game in Defeasible Logic, suggesting Defeasible Logic as a general representation formalism for argumentation games modelling agent interactions.

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Eriksson Lundström, J., Governatori, G., Thakur, S., Padmanabhan, V. (2009). An Asymmetric Protocol for Argumentation Games in Defeasible Logic. In: Ghose, A., Governatori, G., Sadananda, R. (eds) Agent Computing and Multi-Agent Systems. PRIMA 2007. Lecture Notes in Computer Science(), vol 5044. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01639-4_19

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  • DOI: https://doi.org/10.1007/978-3-642-01639-4_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-01638-7

  • Online ISBN: 978-3-642-01639-4

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