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A Virtual Reality-Based Framework for Experiments on Perception of Manual Gestures

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Gesture-Based Human-Computer Interaction and Simulation (GW 2007)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5085))

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Abstract

This work contributes an integrated and flexible approach to sign language processing in virtual environments that allows for interactive experimental evaluations with high ecological validity. Initial steps deal with real-time tracking and processing of manual gestures. Motion data is stereoscopically rendered in immersive virtual environments with varying spatial and representational configurations. Besides flexibility, the most important aspect is the seamless integration within a VR-based neuropsychological experiment software. Ongoing studies facilitated with this system contribute to the understanding of the cognition of sign language. The system is beneficial for experimenters because of the controlled and immersive three-dimensional environment enabling experiments with visual depth perception that can not be achieved with video presentations.

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© 2009 Springer-Verlag Berlin Heidelberg

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Ullrich, S. et al. (2009). A Virtual Reality-Based Framework for Experiments on Perception of Manual Gestures. In: Sales Dias, M., Gibet, S., Wanderley, M.M., Bastos, R. (eds) Gesture-Based Human-Computer Interaction and Simulation. GW 2007. Lecture Notes in Computer Science(), vol 5085. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-92865-2_19

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  • DOI: https://doi.org/10.1007/978-3-540-92865-2_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-92864-5

  • Online ISBN: 978-3-540-92865-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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