Abstract
Over the last century, many theoretical frameworks and technological solutions for personalized e-learning have emerged. The underlying models, however, are often based on the practice that domain experts develop an adaptation strategy to personalize content or parts of a learning platform, which leads to different problematic aspects decreasing the feasibility or utility of such approaches. After giving a brief overview of the historical development and basic concepts of personalized e-learning, we outline the shortcomings of the traditional ‘top-down, ex ante’ models and present an alternative approach which deals with personal learning environments, web application mashups, learning activities and learner interactions, as well as pattern-based best practice sharing. Furthermore, a prototypic implementation for our ‘learner-driven, bottom-up’ approach to personalized e-learning, namely the ‘Mash-UP Personal Learning Environment’ (MUPPLE), is presented and discussed on the basis of a concrete scenario.
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Mödritscher, F., Wild, F. (2008). Personalized E-Learning through Environment Design and Collaborative Activities. In: Holzinger, A. (eds) HCI and Usability for Education and Work. USAB 2008. Lecture Notes in Computer Science, vol 5298. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-89350-9_26
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DOI: https://doi.org/10.1007/978-3-540-89350-9_26
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