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Game Characterizations of Process Equivalences

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Part of the book series: Lecture Notes in Computer Science ((LNPSE,volume 5356))

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Abstract

In this paper we propose a hierarchy of games that allows us to make a systematic comparison of process equivalences by characterizing process equivalences as games. The well-known linear/branching time hierarchy of process equivalences can be embedded into the game hierarchy, which not only provides us with a refined analysis of process equivalences, but also offers a guidance to defining interesting new process equivalences.

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Chen, X., Deng, Y. (2008). Game Characterizations of Process Equivalences. In: Ramalingam, G. (eds) Programming Languages and Systems. APLAS 2008. Lecture Notes in Computer Science, vol 5356. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-89330-1_8

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  • DOI: https://doi.org/10.1007/978-3-540-89330-1_8

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-89329-5

  • Online ISBN: 978-3-540-89330-1

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