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An Ontology-Based Approach for the Semantic Modelling and Reasoning on Trajectories

  • Miriam Baglioni
  • José Macedo
  • Chiara Renso
  • Monica Wachowicz
Part of the Lecture Notes in Computer Science book series (LNCS, volume 5232)

Abstract

In this paper we present a methodology for the semantic enrichment of trajectories. The objective of this process is to provide a semantic interpretation of a trajectory in term of behaviour. This has been achieved by enhancing raw trajectories with semantic information about moves and stops and by exploiting some domain knowledge encoded in an ontology. Furthermore, the reasoning mechanisms provided by the OWL ontology formalism have been exploited to accomplish a further semantic enrichment step that puts together the different levels of knowledge of the domain. A final example application shows the added power of the enrichment process in characterizing people behaviour.

Keywords

Description Logic Semantic Modelling Formal Ontology Mobile Game Game Server 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag Berlin Heidelberg 2008

Authors and Affiliations

  • Miriam Baglioni
    • 1
  • José Macedo
    • 2
  • Chiara Renso
    • 3
  • Monica Wachowicz
    • 4
  1. 1.Department of Computer ScienceUniv. of PisaItaly
  2. 2.EPFLLausanneSwitzerland
  3. 3.KDDLAB, ISTI-CNRPisaItaly
  4. 4.Polytechnic UniversityMadridSpain

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