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Gesture Recognition in Flow in the Context of Virtual Theater

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Book cover Intelligent Virtual Agents (IVA 2008)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5208))

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Abstract

Our aim is to put on a short play featuring a real actor and a virtual actor, who will communicate through movements and choreography with mutual synchronization. Although the theatrical context is a good ground for multimodal communication between human and virtual actors, this paper will mainly deal with the ability to perceive the gestures of a real actor. During the performance, our goal is to match real-time observation with recorded examples. The recognition event will be sent to a virtual actor which reply with its own movements. We follow an approach similar to that proposed by [1] or [2]. They made the assumption that the first phase is to summarize the variation of the movement into a symbolic description. Then, the recognition phase is performed when a new trajectory is consistent with this description. The main section will describe our method of creating a signature from gestural data and the recognition system in real-time flow. To conclude, we shall present some results.

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References

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Helmut Prendinger James Lester Mitsuru Ishizuka

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© 2008 Springer-Verlag Berlin Heidelberg

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Billon, R., Nédélec, A., Tisseau, J. (2008). Gesture Recognition in Flow in the Context of Virtual Theater. In: Prendinger, H., Lester, J., Ishizuka, M. (eds) Intelligent Virtual Agents. IVA 2008. Lecture Notes in Computer Science(), vol 5208. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85483-8_48

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  • DOI: https://doi.org/10.1007/978-3-540-85483-8_48

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-85482-1

  • Online ISBN: 978-3-540-85483-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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