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IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions

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Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5208))

Abstract

We present IGaze, a semi-immersive human-avatar interaction system. Using head tracking and an illusionistic 3D effect we let users interact with a talking avatar in an application interview scenario. The avatar features reactive gaze behavior that adapts to the user position according to exchangeable gaze strategies. In user studies we showed that two gaze strategies successfully convey the intended impression of dominance/submission and that the 3D effect was positively received. We argue that IGaze is a suitable setup for exploring reactive nonverbal behavior synthesis in human-avatar interactions.

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Helmut Prendinger James Lester Mitsuru Ishizuka

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© 2008 Springer-Verlag Berlin Heidelberg

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Kipp, M., Gebhard, P. (2008). IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions. In: Prendinger, H., Lester, J., Ishizuka, M. (eds) Intelligent Virtual Agents. IVA 2008. Lecture Notes in Computer Science(), vol 5208. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85483-8_19

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  • DOI: https://doi.org/10.1007/978-3-540-85483-8_19

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-85482-1

  • Online ISBN: 978-3-540-85483-8

  • eBook Packages: Computer ScienceComputer Science (R0)

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