Skip to main content

Pillow: Interactive Flattening of a 3D Model for Plush Toy Design

  • Conference paper
Book cover Smart Graphics (SG 2008)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 5166))

Included in the following conference series:

Abstract

Pillow is an interactive pattern-design system for creating plush toys. The user imports a 3D surface model into the system and specifies the segmentation boundaries interactively by drawing seam lines on the model surface. Based on this segmentation, the system generates a 2D pattern by flattening each outlined region, and then visualizes the shape of the resulting plush toy by applying a simple physics simulation. If the result is not satisfactory, the user can make different seam lines. This closed-loop framework allows users to experiment with various seam patterns before actually working on real fabric to obtain the best-looking result. The system also estimates total sewing time based on the total length of the seam lines. We implemented the system to produce plush toys and a balloon.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 74.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 99.00
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Mori, Y., Igarashi, T.: Plushie: An interactive design system for plush toys. ACM Transactions on Graphics (Proceedings of SIGGRAPH 2007) 23(3), Article No.45 (2007)

    Google Scholar 

  2. Julius, D., Kraevoy, V., Sheffer, A.: D-Charts: quasi developable mesh segmentation. Computer Graphics Forum (Proc. Eurographics 2004) 24(3), 981–990 (2004)

    Google Scholar 

  3. Mitani, J.: Research for a design support system for three-dimensional paper models using computer. The University of Tokyo Ph.D. dissertation (in Japanese) (2004)

    Google Scholar 

  4. Sheffer, A., Levy, B., Mogilnitsky, M., Bogomyakov, A.: ABF++: Fast and robust angle based flattening. ACM Transactions on Graphics 24(2), 311–330 (2005)

    Article  Google Scholar 

  5. Grinspun, E., Krysl, P., Schroder, P.: CHARMS: A simple framework for adaptive simulation. ACM Transactions on Graphics 21(3), 281–290 (2002)

    Article  Google Scholar 

  6. Igarashi, T., Matsuoka, S., Tanaka, H.: Teddy: A sketching interface for 3D freeform design. In: Proc. SIGGRAPH 1999, pp. 409–416 (1999)

    Google Scholar 

  7. Levy, B., Petitjean, S., Ray, N., Maillot, J.: Least squares conformal maps for automatic texture atlas generation. ACM Transactions on Graphics 21(3), 362–371 (2002)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Andreas Butz Brian Fisher Antonio Krüger Patrick Olivier Marc Christie

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Igarashi, Y., Igarashi, T. (2008). Pillow: Interactive Flattening of a 3D Model for Plush Toy Design. In: Butz, A., Fisher, B., Krüger, A., Olivier, P., Christie, M. (eds) Smart Graphics. SG 2008. Lecture Notes in Computer Science, vol 5166. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-85412-8_1

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-85412-8_1

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-85410-4

  • Online ISBN: 978-3-540-85412-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics