Abstract
This paper proposes GrAM (Grounded Action Models), a novel integration of actions and action models into the knowledge representation and inference mechanisms of agents. In GrAM action models accord to agent behavior and can be specified explicitly and implicitly. The explicit representation is an action class specific set of Markov logic rules that predict action properties. Stated implicitly an action model defines a data mining problem that, when executed, computes the model’s explicit representation. When inferred from an implicit representation the prediction rules predict typical behavior and are learned from a set of training examples, or, in other words, grounded in the respective experience of the agents. Therefore, GrAM allows for the functional and thus adaptive specification of concepts such as the class of situations in which a special action is typically executed successfully or the concept of agents that tend to execute certain kinds of actions.
GrAM represents actions and their models using an upgrading of the representation language OWL and equips the Java Theorem Prover (JTP), a hybrid reasoner for OWL, with additional mechanisms that allow for the automatic acquisition of action models and solving a variety of inference tasks for actions, action models and functional descriptions.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Minsky, M.L.: The society of mind. Simon and Schuster (1986)
Beetz, M., Flossmann, S., Stammeier, T.: Motion and episode models for (simulated) football games: Acquisition, representation, and use. In: Kudenko, D., Kazakov, D., Alonso, E. (eds.) AAMAS 2004. LNCS (LNAI), vol. 3394, Springer, Heidelberg (2005)
Beetz, M., Kirchlechner, B., Lames, M.: Computerized real-time analysis of football games. IEEE Pervasive Computing 4, 33–39 (2005)
Smith, D., (ed.): Special Issue on the 3rd International Planning Competition. Journal of Artificial Intelligence Research 20 (2003)
Bechhofer, S., van Harmelen, F., Hendler, J., Horrocks, I., McGuinness, D., Patel-Schneider, P., Stein, L.: OWL Web Ontology Language Reference, W3C Recommendation (2004)
Fikes, R., Hayes, P., Horrocks, I.: OWL-QL: A Language for Deductive Query Answering on the Semantic Web. Technical Report KSL 03-14, Stanford University, Stanford, CA, Technical Report (2003)
McCarthy, J.: Situations, actions and causal laws. Technical report, Stanford University (1963) Minsky, M. (ed.): Semantic Information Processing. MIT Press, Cambridge (Reprinted 1968)
Domingos, P., Richardson, M.: Markov logic: A unifying framework for statistical relational learning. In: Proceedings of the ICML 2004 Workshop on Statistical Relational Learning and its Connection to Other Fields, Banff, Canada, IMLS, pp. 49–54 (2004)
Quinlan, J.R.: C4.5: programs for machine learning. Morgan Kaufmann Publishers Inc., San Francisco (1993)
Witten, I.H., Frank, E.: Data Mining: Practical machine learning tools and techniques, 2nd edn. Morgan Kaufmann, San Francisco (2005)
Frank, G., Fikes, R., Jenkins, J.: JTP: A system architecture and component library for hybrid reasoning. In: Procs. of the 7th World Multiconf. Systemics, Cybernetics, and Informatics, Orlando, Florida, USA (2003)
Brachman, R.: Systems that know what they’re doing. IEEE Intelligent Systems, 67–71 (2002)
Allen, J., Ferguson, G.: Actions and events in interval temporal logic. Journal of Logic and Computation 4, 531–579 (1994)
Oates, T., Schmill, M., Cohen, P.: Identifying qualitatively different outcomes of actions: Gaining autonomy through learning. In: Proceedings of the Fourth International Conference on Autonomous Agents, Barcelona, Spain, pp. 110–111. ACM Press, New York (2000)
Pasula, H., Zettlemoyer, L., Kaelbling, L.: Learning probabilistic relational planning rules. In: Procs. of the 14th International Conference on Planning and Scheduling (2004)
Stulp, F., Beetz, M.: Optimized execution of action chains using learned performance models of abstract actions. In: IJCAI. Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence (2005)
Beetz, M., Kirsch, A., Müller, A.: RPL-LEARN: Extending an autonomous robot control language to perform experience-based learning. In: AAMAS. 3rd International Joint Conference on Autonomous Agents & Multi Agent Systems (2004)
Stulp, F., Beetz, M.: Action awareness – enabling agents to optimize, transform, and coordinate plans. In: AAMAS. Proceedings of the Fifth International Joint Conference on Autonomous Agents and Multiagent Systems (2006)
Kranz, M., Rusu, R.B., Maldonado, A., Beetz, M., Schmidt, A.: A player/stage system for context-aware intelligent environments. In: Dourish, P., Friday, A. (eds.) UbiComp 2006. LNCS, vol. 4206, pp. 17–21. Springer, Heidelberg (2006)
Rusu, R.B.: Acquiring models of everyday activities for robotic control in current PhD research in pervasive computing. Technical Reports - University of Munich, Department of Computer Science, Media Informatics Group LMU-MI-2005-3 (2006)
Author information
Authors and Affiliations
Editor information
Rights and permissions
Copyright information
© 2008 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Hoyningen-Huene, N.v., Kirchlechner, B., Beetz, M. (2008). GrAM: Reasoning with Grounded Action Models by Combining Knowledge Representation and Data Mining. In: Rome, E., Hertzberg, J., Dorffner, G. (eds) Towards Affordance-Based Robot Control. Lecture Notes in Computer Science(), vol 4760. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-77915-5_4
Download citation
DOI: https://doi.org/10.1007/978-3-540-77915-5_4
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-77914-8
Online ISBN: 978-3-540-77915-5
eBook Packages: Computer ScienceComputer Science (R0)