Abstract
In this paper, we present a new approach to reconstruct 3D human motion from video clips with the assistance of a precaputred motion library. Given a monocular video clip recording of one person performing some kind of locomotion and a motion library consisting of similar motions, we can infer the 3D motion from the video clip. We segment the video clip into segments with fixed length, and by using a shape matching method we can find out from the motion library several candidate motion sequences for every video segment, then from these sequences a coarse motion clip is generated by performing a continuity test on the boundaries of these candidate sequences. We propose a pose deformation algorithm to refine the coarse motion. To guarantee the naturalness of the recovered motion, we apply a motion splicing algorithm to the motion clip. We tested the approach using synthetic and real sports videos. The experimental results show the effectiveness of this approach.
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Wang, W., Qiu, X., Wang, Z., Wang, R., Li, J. (2008). Reconstruct 3D Human Motion from Monocular Video Using Motion Library. In: Satoh, S., Nack, F., Etoh, M. (eds) Advances in Multimedia Modeling. MMM 2008. Lecture Notes in Computer Science, vol 4903. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-77409-9_23
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DOI: https://doi.org/10.1007/978-3-540-77409-9_23
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-77407-5
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