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Playfield and Ball Detection in Soccer Video

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Book cover Advances in Visual Computing (ISVC 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4842))

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Abstract

The ball is really hard to be detected when it is merged with field lines or players in soccer video. A trajectory based ball detection scheme together with an approach of playfield detection is proposed to solve this problem. Playfield detection plays a fundamental role in semantic analysis of soccer video. An improve Generalized Lloyd Algorithm (GLA) based method is introduced to detect the playfield. Based on the detected playfield, an improved Viterbi algorithm is utilized to detect and track the ball. A group of selected interpolation points are calculated employing least squares method to track the ball in the playfield. An occlusion reasoning procedure is used to further qualify some undetected and false ball positions. The experimental results have verified their effectiveness of the given schema.

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George Bebis Richard Boyle Bahram Parvin Darko Koracin Nikos Paragios Syeda-Mahmood Tanveer Tao Ju Zicheng Liu Sabine Coquillart Carolina Cruz-Neira Torsten Müller Tom Malzbender

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© 2007 Springer-Verlag Berlin Heidelberg

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Yu, J., Tang, Y., Wang, Z., Shi, L. (2007). Playfield and Ball Detection in Soccer Video. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2007. Lecture Notes in Computer Science, vol 4842. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-76856-2_38

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  • DOI: https://doi.org/10.1007/978-3-540-76856-2_38

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-76855-5

  • Online ISBN: 978-3-540-76856-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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