Abstract
This paper describes a simple yet effective method for achieving accurate, believable eye contact between humans and computer-generated characters, which to the author’s knowledge is demonstrated here for the first time. A prototype system provides a high-fidelity stereoscopic head-tracked virtual environment, within which the user can engage in eye contact with a near-photorealistic virtual human model. The system does not require eye tracking. The paper describes design and implementation details, and reports qualitative positive feedback from initial testers.
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State, A. (2007). Exact Eye Contact with Virtual Humans. In: Lew, M., Sebe, N., Huang, T.S., Bakker, E.M. (eds) Human–Computer Interaction. HCI 2007. Lecture Notes in Computer Science, vol 4796. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-75773-3_15
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DOI: https://doi.org/10.1007/978-3-540-75773-3_15
Publisher Name: Springer, Berlin, Heidelberg
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