Abstract
We propose the reference implementation with software rendering of OpenVG for the scalable vector graphic hardware acceleration, which the Khronos group standardizes. We present the design scheme that enables EGL and OpenVG to be ported easily in an embedded environment. Moreover, we describe the background of selection of an algorithm, and the mathematical function adopted for the performance improvement, and we propose the optimum rendering method. We present displaying of vector image on a screen through the OpenVG implemented using software rendering method. And, we present the test result of the CTS which is compatibility test tool. And we show the performance comparison against the Hybrid corp.’s reference implementation.
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© 2007 Springer-Verlag Berlin Heidelberg
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Lee, SY., Kim, S., Chung, J., Choi, BU. (2007). Salable Vector Graphics (OpenVG) for Creating Animation Image in Embedded Systems. In: Apolloni, B., Howlett, R.J., Jain, L. (eds) Knowledge-Based Intelligent Information and Engineering Systems. KES 2007. Lecture Notes in Computer Science(), vol 4693. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74827-4_13
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DOI: https://doi.org/10.1007/978-3-540-74827-4_13
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-74826-7
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