Abstract
Selecting and initiating an appropriate (possibly cooperative) behavior in a given context is one of the most important and difficult tasks for soccer playing robots or software agents. Of course, this applies to other complex robot environments as well.
In this paper we present a methodology for using Case Based Reasoning techniques for this challenging problem. We will show a complete workflow from case-acquisition up to case-base maintenance. Our system uses several techniques for optimizing the case base and the retrieval step in order to be efficient enough to use it in a realtime environment.
The framework we propose could successfully be tested within the robot soccer domain where it was able to select and initiate complex game plays by using experience from previous situations. Due to space constraints we can give just a very brief overview about the most important aspects of our system here.
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References
The RoboCup Federation: Official Website URL: http://www.robocup.org
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Berger, R., Lämmel, G. (2007). Exploiting Past Experience – Case-Based Decision Support for Soccer Agents. In: Hertzberg, J., Beetz, M., Englert, R. (eds) KI 2007: Advances in Artificial Intelligence. KI 2007. Lecture Notes in Computer Science(), vol 4667. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74565-5_35
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DOI: https://doi.org/10.1007/978-3-540-74565-5_35
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-74564-8
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